By GameShark Labs
The Compendium
One hundred games. Thirty years of codes. Bound in hardcover and built to outlive your console.
The hundred games that defined the cheat-device era: the codes, the devices, and the culture around them, with Todd Hays's own stories from the GameShark years.
A wireframe of the book’s real page system — tiered game features, spreads, and front matter, straight from the layout engine. Final art and typography not yet represented.
Funded by 1,126 backers on Kickstarter: $109,040 raised, 1,090% of goal.
What backers get
Hardcover Top 100
A premium printed collector's edition of the Top 100: oversized, built to sit on a shelf for the next thirty years.
Digital Edition (Web + PDF)
The full book, delivered digitally: every page, every code, every story, on the web and as a PDF.
Code Vault (Top 500)
Backer access
The searchable cheat-code archive, distinct from the book. Backers already have it, and it is yours to keep. Everyone else can get the Code Vault at SharkVault.
How it's made
AI writes the first draft. Our editors then rework it, and Todd signs off before anything goes to print. Todd's stories are his own.
When
The Digital Edition (Web + PDF) comes first. The hardcover goes to print in November 2026 and ships to backers in December 2026. We would rather give you a date that holds than one that slips.
For backers
Backers will receive delivery details by email. The Code Vault is live for backers at SharkVault's /codes — SharkVault Code Vault (opens in a new tab).